With regard to my post on Tawkon, ima2seven asked my opinion about various smartphone options. She didn’t know what she was getting into!
So instead of replying in the comments, I’ll post my response here:
I love my iPod Touch as an iPod and mini-portable computer, BUT absolutely prefer my Blackberry as a smartphone (that’s why I have a Touch and not an iPhone). Blackberry is a much better fit for me, in terms of phone and email usability. For example, my biggest uses (no particular order) of my smartphone are: check new emails, phone functions, send myself notes via email to act upon when I get back to my desk, camera and calendar. I use (with less frequency) podcasting and music features, Google maps, Twitter, Facebook, alarm clock.
It’s important to note that the Blackberry is MUCH less convenient for syncing to my Mac than the Nokia E71 it replaced. The E71 synced wirelessly and flawlessly via Bluetooth, keeping my computer and phone contacts and calendars up to date. The Blackberry will not sync to iCal (despite claims to do so), and is erratic and unpredictable about syncing with the contacts. It also requires a special USB cable to sync (none of my 100 other micro-USB cables fit the BB).[As an aside, whichever smartphone you decide to go with, you must first backup your contacts, email, calendars and bookmarks before attempting to sync it to your computer! This will save you a lot of grief if you manage to accidentally overwrite your computer with your empty smartphone instead of vice-versa.]
The lack of calendar sync keeps me teetering on the verge of switching back to Nokia or iPhone, but the vastly better email and phone functions keep me with Blackberry. The speed of opening, composing and sending emails from Blackberry is unmatched, for now.
I have no personal experience using an Android phone. But here’s a typical quote, tweeted just yesterday by a very tech-savvy colleague who works in the mobile industry, albeit not a programmer:
“almost destroyed my android phone today of rage, because of the time I lost trying to make it a great phone and realizing I won’t succeed. I will stick to my love-hate iPhone for now and patiently wait for WIN7 phones to show up. cannot wait to synchronize Outlook with my phone, and mirror my inbox etc. […] will always be a fun tool for application developers, a phone for geeks and Google adepts, but for a simply rooted guy like me using MS Outlook and few cloud apps, this is not going to work.”
I expect it’s just a little too early for most people to move to Android, unless you are either a programmer, or someone who keeps most of your data in Google’s cloud, anyway (GMail, GMail contacts, Google Calendars, Google Reader, etc.).The upshot: Choosing a smartphone depends on how you really behave when you are mobile. Your real smartphone choices are a QWERTY-keyboard Blackberry (if email and calling is a big part of your day); iPhone (if you mostly want a great iPod and a phone rolled into one, or you’re on a Mac and desire seamless syncing with your computer and MobileMe); and Nokia enterprise phones (if you value great calling functions and sound quality above all else, and don’t want to sacrifice any other features, even if they take a few more keytaps to reach. Nokia phones are fabulously hardy, and gorgeous, too.).Good luck, ima2seven, and I hope you’re happy with your new smartphone!
I had an experience yesterday that was totally exhausting, but fascinating. An expected action catalyzed an unexpected emotional reaction; a relatively small incident set off a huge welter of emotions. The trigger turned out to represent — and therefore evoke — much larger, parallel, issues that lurked under the surface.
It’s almost like a pain path: when a person has physical pain, it stimulates the nerve path to the brain. The more often that path is traced, the more developed — and responsive — that nerve path grows. And the more sensitive and exquisite the pain.
I don’t know if the identical neuronal process applies to emotions. If it doesn’t, it surely provides a useful parallel, a useful analogy. Once an emotional route is traced — a certain type of event, a certain interpretation of that event, a certain emotional response to that event — that same route is more likely to be retraced the next time an event of that type occurs.
[I suppose this is the foundation of behavioral psychology: to encourage a desired emotional response by forcing interpretation (either positive or negative) to a controlled event combination (grafting a contrived event onto one that otherwise occurs spontaneously). And by repeating the process over and over, to “retrain” the interpretation to that type of event, thus leading to a different, more desirable, emotional response.]
Musing on Using
All of this led me to think about how the best products or interfaces take positive advantage of this quality: of the ability of one small experience to somehow tap into a depth of prior, more emotional experiences.
In some ways, this is the goal of great User Experience design: to create a series of positively felt interactions that build upon one another to create a superlative overall experience of a product.
Every “Little” Interaction Counts
This is why every “little” key press, every symmetry of interface, every tactile feedback, every sound, every visual transition matters so much. It’s why people like Steve Jobs and Jon Ives are totally obsessive. Because the User Experience as a whole is created by tens and hundreds of little interactions, little trigger events.
On the one hand, this means that the system can tolerate a certain degree of bad experience (think Symbian S60 menus), if the overall experience is positive enough (think Nokia phones). Because the positive emotional reaction will still be triggered often enough to keep the overall experience positive.
On the other hand, this means that the first series of experience event absolutely has to be wonderful, to establish the desired User Experience pathway (think original Palm Pilot). If not, a neutral or negative pathway is established, which is difficult to overcome — perhaps impossible to overcome entirely (think Motorola RAZR).
Creating Passionate Relationships
But the really powerful lesson is that if once you’ve established a solid experience path, you can evoke a strong response in it with even a very small interaction (think iPhone). You can leverage the historic cumulation of experiences to evoke a disproportionate emotional response… for better or for worse.
Each little experience doesn’t just add to the effects of the previous ones, it builds upon them. The speed and intensity increase, up to a certain point. You get more bang for your buck. And you create passionate user-device relationships.
In my previous post on Cover Flow, I wondered:
“The problem of losing your own “long tail” of media files really interests me. It seems to me to be connected to the greater culture of social media / viral marketing / user ratings, where things “float to the top” based on popularity. “Floating” promotes quick discovery and direct access.
“[…] what happens to the 80% or 90% or even 99% of products/files that don’t appear in the Most Popular lists? Do they get discovered? Even within your own little digital galaxy of computer, iPod, cell phone, etc., you can create your own Most Popular lists (“Recently Viewed”, “Most Frequently Listened To”, “Recent Calls”) that both speed your access to favorite data and impair your reach to the other stuff. Your favorite old songs, books, or art may slide down through the ranking system over time, effectively erasing the value of ownership.”
Yesterday, I came across a related idea in Nudge (a book I highly recommend):
“Consider some evidence involving music downloads. Matthew Salganik and his coauthors (2006) created an artificial music market, with 14,341 participants who were visitors to a Web site popular with young people. The participants were given a list of previously unknown songs from unknown bands. They were asked to listen to a brief selection of any songs that interested them, to decide which songs (if any) to download, and to assign a rating to the songs they chose. About half of the participants were asked to make their decisions independently, based on the names of the bands and the songs and their own judgment about the quality of the music. The other half could see how many times each song had been downloaded by other participants. […]
“Were people nudged by what other people did? There is not the slightest doubt. […] individuals were far more likely to download songs that had been previously downloaded in significant numbers, and far less likely to download songs that had not been as popular. Most strikingly, the success of songs was quite unpredictable, and the songs that did well or poorly in the control group, where people did not see other people’s judgments, could perform very differently in the “social influence worlds.” In those worlds, most songs could become popular or unpopular, with much depending on the choices of the first downloaders. The identical song could be a hit or a failure simply because other people, at the start, were seen to choose to have downloaded it or not.”
This has to make you wonder if the music business is changing even more drastically than we’d assumed. Everyone knows that music is sold online now. There are fewer CDs and more Music Store downloads; fewer full albums, and more singles. Let’s not even touch the issue of music piracy.
But is there a skew in the number of singles being sold? In other words, are more copies of fewer songs making it big? This would seem to be the logical result of buying music online, in the context of “social influence worlds” of iTunes & Co. What’s startling is that this result implies a far more drastic curve than the oft-predicted Long Tail. The Long Tail assumes that there is a statistically meaningful market “under the tail”, and that the internet makes it both possible and economically practical to find and distribute accordingly.
If, however, the internet’s effect on media (of any type) is to drive the peak higher and flatten the Long Tail yet further, will there be adequate incentive to populate that Tail with marketable media — with niche books, niche music, niche applications? What will this mean for those who create content; recording artists, writers, programmers? Will it become just too hard to be discovered?
My computer is nearing the end of it’s professional career (it’s almost four years old), and about ready to head into its golden years of volunteer service to advantaged children.
It has given me a good opportunity to think about applications, functionality, and priority: Which applications do I use/need every hour? Which every week? Which every month? Which less often?
The Big Four
The every-hour ones come to mind quickly: Email (Mail), Contacts (Address Book), Web browser (Firefox), and Calendar (iCal). Rarely does a quarter of an hour go by without my using all of those applications. My “Big Four”.
Every day? PDF viewer (Preview), iTunes, To-Do list tracker (Things), Basic word processor (TextEdit), iSync. Most of these I use several times a day, but they’re not in constant use in the way that the Big Four are.
Every week? Page layout (Pages), PDF distiller/editor (Acrobat), Photo managment (iPhoto), Presentation application (Keynote), Photo manipulation (Photoshop), RSS reader (NetNewsWire), OmniOutliner (simpler for tracking many data sets than Numbers or Excel), MicroSoft Office suite: Word, Excel, Powerpoint, for reading files created by other people.
Monthly or less: iMovie and iDVD, QuarkXPress (down in the ranking since its heyday as my every-minute-core-of-the-workday application), Illustrator, Numbers / Excel, Skype.
There are “luxury” applications, of course, that I use frequently, but can get along without, like Twitterific and Calculator.
But with my computer having difficulty coping with the activities of daily life (and thus qualifying to collect on its Long Term Care Insurance), I’m reminded that the most critical functions aren’t even used hourly: they’re used every minute, or even every second.
Functions like the keyboard (working, and working as expected), mouse, real-time operating functions that let applications use resources in the most efficient priority order, display activity (including the ability to show presentations on a second screen), on/off, power management (and battery charge), trackpad and trackpad button reliability (the latter not an issue for new MacBook users — whether you like it or not), internal clock accuracy, a functioning internet connection (OK, that’s not necessarily part of the computer).
If any of these aren’t working, go see how impossible it is to manage for an hour, let alone a week.
But this isn’t a gripe post. I want to dig a little deeper; I want to look and see why the above is actually a product trend driver.
Several years ago, a team at Nokia started studying “mobility” in general, and “what people take with them when they leave the house” in particular. What they found? Three things that people don’t leave the house without: keys, money, cell phone. There’s a lot to learn from this about human needs, but for now, I’d just note that there’s been some nice progress in incorporating the money (and less so, the keys) right into the mobile phone. That’s a nice trend, but at it’s core “unnecessary”, because people will carry those three items even if they represent three discrete packing hassles.
It gets more interesting when you start looking at “luxury” mobile technologies. If you manufacture a mobile product (eg., camera), you’d darn well better make it integrate-able with a cell phone, or it will be(come) a niche product.
If You’re In, You’re In. If You’re Out, You’re Out.
You have only to look at the camera industry to prove the point: from film to digital to camera phone, just think of how our expectations about picture taking have changed in the last decade: we accept lower quality photos in exchange for the potential to snap a memory at any moment. “The best camera is the one you have with you” — that means the camera in your cell phone. The same goes for video recorders; the same goes for watches; the same goes for GPS devices, PDAs, handheld gaming computers, portable DVD players, even iPods sorry, personal music players.
Today, the Blackberry isn’t just the hallmark of high-flying businessmen (well, in countries like Israel, where BB is still only available under corporate contract). Blackberry Pearl, Palm Centro, Apple iPhone, Nokia E62, T-Mobile Sidekick… these have brought smartphones to the masses, and the masses want them badly.
Why? Look back at my Big Four applications: Email, Web browsing, Contacts, Calendars… those are served adequately by a good smartphone, such as Nokia E71, Blackberry series, Palm or iPhone, although each of these has strengths and weaknesses in these applications. Voila! I don’t need to carry a laptop if I leave the office for a couple of hours.
The smartphone represents the integration of the Big Four application needs right into your mobile phone, alongside your camera, your wallet, and your watch. You’re going to take that phone along with you in any case, right? Getting those applications integrated into the mobile phone makes them necessities — everything else is just a niche product.
Which brings us to…
* * *
The Birth-Pangs of the Netbook Computer
What about the applications that I can’t get through the day without? PDF reader, iTunes, To-Do list tracker, word processor, iSync. PDF reader? Lousy for mobile. iTunes? Good if you’ve got an iPhone; not worth mentioning otherwise. To-Do lists? Depends on the phone you have, and the tracking software you choose. Word processor? Nada nada nada. iSync, OK.
Which means that if I go out for the day, I do need to take my computer, otherwise I’ll need to defer a lot of activity until I get back (blog posting, reading attachments, significant letter writing, major document creation, etc). Laptop computers are mobile. They’re also heavy. Either I’m shlepping a heavy laptop (after an hour’s hike through Frankfurt airport, or six hours walking a convention floor, you’ll see what I mean), or accumulating a backlog of tasks. Ouch.
Ouch!
This “Ouch” is what drives the growth of the new UMPC (ultra-mobile personal computer, or “netbook”) computer market. It’s a market category that seems obvious: make a laptop that’s light enough to really carry around, and that can get you through all your normal daily application needs, and most of your weekly application requirements. It meets a true need, so long as the real fundamentals (reliability, trackpad, etc.) are well-met.
Why did the netbook market take so long to gain traction, and why is it finally moving now?
Netbooks aren’t in the top-three items people won’t leave their homes without. So while they do meet a need, they don’t meet a Need, if you catch my drift.
For a netbook computer to make sense to me as a consumer, it needs to fulfill more needs than my smartphone, and offer some kind of major advantage over a laptop. Why? Because I’ve already got a phone of some sort (and won’t give that up), and I’ve already got a computer of some sort (which may as well be a laptop).
The netbook can’t replace my cell phone in any case; the best it can hope to do is replace my laptop (unlikely, unless I prefer a desktop computer as my main computer) in situations where I simply cannot manage on a smartphone alone. In other words, a netbook is a luxury.
So, what has changed, then? Why has this market now gained traction? How has the netbook moved itself from luxury to necessity?
Their Heads in the Clouds
Essentially, it boils down to the critical “back-office” functions: hardware, software, OS, broadband mobile data connections, and cloud-computing competence (to keep the applications and data available, usable, secure and in sync). Of those functions, the latter two are not under the control of the computer manufacturers, who have had to wait for them to catch up.
That “wait for them to catch up” vulnerability has, to some extent, been responsible for the move of mobile phone manufacturers into the internet content space (Nokia with Ovi, Apple with MobileMe, RIM with Blackberry Internet Service for individuals). You can focus on their sales of content, but that represents the raindrops — the real focus should be on their ownership of the Cloud. When you own the Cloud, you don’t have to wait for someone else to build it in order to provide the service.
The mobile phone manufacturers “got it” — the computer manufacturers didn’t (well, with the exception of Apple, which is probably why they became mobile phone manufacturers in addition to creating a cloud). So the netbook manufacturers sat and languished for years, trying (mostly futilely) to bundle cellular broadband cards into their machines, which just didn’t go far enough.
Today, though, the Cloud has grown. It has developed so drastically as to be competent to take over synchronization of personal computing functions that represent daily, weekly and monthly needs (email, documents, calendars, photos on Picassa and Flickr, etc.). While it’s still true that “cloud computing” exacts a toll in lag time while data is accessed, that inconvenience is bearable for applications that aren’t accessed on a constant basis. Google in particular is building the back-end infrastructure that allows the netbooks to succeed on a functional level.
With the support of the Cloud, a netbook can handle almost every personal computing need — at half the price of a laptop computer. It is the that Cloud takes the computing and storage burden off the mobile devices, allowing them to provide the necessary applications without actually providing them.
The ultimate set-up, of course, is a transparent set of perfectly synced devices: phone, ultra-mobile, and desktop sizes, from which any documents and data sets can be retrieved. Whether those devices are actually one core device with a number of corporeal states (a la Modu), or cloud-computing-served units (iMac + MacBook Air + iPhone) is a question of technology and security.
(Technology = Can the synchronization be maintained for discrete devices? vs. Can the cloud have little enough downtime and great enough bandwidth to be able to serve up the data on demand? Security = Distribution of multiple hardware units containing sensitive data? — think of UK government security issues, with computers and data files left on public transport — vs. Can the cloud be secure enough to entrust with all sensitive data?).
We anxiously await mobile utopia.
A funny translation problem in the Hebrew localized OS [of the Nokia E71] showed up before I switched the phone over to English, which translates as:
“Keypad is locked. Press Unlock and then the function key to unlock.”
Of course, the softkey for “Unlock” wasn’t labeled “Unlock”, it was labeled “Open”. Hm.
Yeas:
- Keyboard better than expected
- Thin
- Has a hole for wrist strap (finally!)
- E-mail setup was fairly easy
- WiFi
- GPS (yay!)
- Great default settings for profiles, home screen application shortcuts
- Overall excellent use of the home screen (idle)
- Very nice mechanism for releasing the back battery cover (squeeze and lift)
- 3.2 MP camera
- Pre-loaded bar-code reader, which looks cool, but I can’t figure out how it works.
Nays:
- Keyboard arrangement a bit odd
- I know it’s really small for a QWERTY keyboard (that’s why I got it), but the E65 was a more comfortable size
- Slow, slow download of e-mail (even just the headers)
- Not yet synced with my Mac PowerBook G4 (which might be a problem with my iSync)
- GPS use costs extra monthly to activate (oh, well…)
- A bit slippery, despite the dot design on the back
- My outgoing test e-mail hasn’t gone out, even though mail is getting in
- The system doesn’t remember the WAP access key for my home wireless network (as was true with my E65), which means I have to manually enter it every time I take the phone online. This is a royal pain in the neck.
- Shiny metal back is not lovely, and attracts fingerprints
- S60 not always behaving as expected, including some quirky softkey labels in the web browser (Messaging?!)
- I haven’t found out how to turn off the feature that automatically locks the keypad after a few minutes of non-use. It’s OK, but I’d like to have control over that.
Nokia has an enormous digital presence at London Heathrow’s new Terminal 5: a display about 30 feet long projecting Nokia lifestyle ads around the clock. The display is mounted on the upper level between the security checkpoints, overlooking the main hall downstairs. How much do you think that costs? And how good is the advertising at prepping people for the Nokia store on the lower level?
My favorite airport advertising, however, is in Switzerland’s Zurich airport, where ads are projected against the tunnel wall just outside the train windows, and follow you as you are shuttled from one terminal to another. Very slick.
The Me vs. We culture awareness is taking off in a big way (ideas are like that…).
- serial-solidarity: it’s always easier to design something for sole use rather than shared use (although there is a big buzz about youtube, etc.). What this means that we see more and more people in the same place, doing the same things but apart. […]
- invisible technologies: pocketable is a step towards more important miniaturization: we’re going to not see a lot of technologies; because they disappear in the infrastructure. And when technologies disappear, the emphasis on social cues to make then explicit is even more and important.
[from Nicolas Nova’s notes of Jan Chipchase’s presentation at LIFT Asia 08]
What Jan refers to here as “serial solidarity” seems to me to be closely related to what psychologists and teachers call “parallel play” in young children — the developmental stage in which children play alongside, but not truly with, one another. (I was an elementary school teacher in a former life, remember?)

Too Much “Me”?
So let’s ask the threatening question: what is the effect on a child’s development when the play environment encourages staying “back” in a less mature stage of relationship? Are people hard-wired enough to just grow to the next stage of truly shared group interaction, anyway? Or will more and more kids grow up to be emotionally (and severely) immature?
Think, for example, of kids playing Nintendo DS games head-to-head via WiFi. On the one hand, there is a shared game, and vocalized communication (usually). On the other hand, each child sees a different view, and is essentially playing against electronic characters as he always does. Is this a group experience? Or a parallel play experience?
Too Much “We”?
On the flip side, one of my big concerns with the OLPC (One Laptop per Child) system is that it appears to be totally centered on a “We” model — every application is used collaboratively. Via the WiFi capability, users move in and out of work spaces, adding or contributing to the projects.
Perhaps collaborative work is good. Maybe it’s even great. Maybe it’s even the ideal educational environment. But has anyone tried it out in the field/classroom? When I asked the OLPC development team directly, they looked blank.
It scares me to think that the most vulnerable children on earth — the kids who will be receiving the OLPC units — are guinea pigs for a totally untested, not very thought-out new educational system.
Let’s be honest… these children aren’t going to have a wonderfully-trained teacher in a well-equipped classroom, access to books and toys, even daily access to mainstream media. The vast majority of their education will be the OLPC laptop collaborative environment.
What happens if you always learn and create projects collaboratively? Do you develop the skills and experience to independently plan and execute a project from start to finish? If not — here’s the threatening question — then are your skills employable? Do you have the abilities required to get a job in your local piece of the global economy?
As far as I can tell, no one asked these questions before shipping out OLPC laptops to kids who desperately need the boost to employability. As individuals who design products, we can lose sight of the true societal responsibility and global impact we all have in our work. Even when we’re working for the greater good, it’s easy to get lost in the rosy words, and forget that it all boils down to our impact on individual lives.
Of the five or six mobile phones that I’ve had in the last couple of years (including a Blackberry 8700, Nokias 6230, 6680, E65, the odd — very odd — Motorola i85, plus a Samsung disaster), the keys on the Nokia 1208 are by far the most satisfying. Just the right amount of pressure is needed, and each key is easily distinguished by feel from its neighbors, despite the one-piece keyboard top layer.
Click click.
Yeah, just right.
The only keyboard to beat it is my old Nokia 3330, a phone that still sits at the top of my list for all-time great usability. We still haven’t retired the 3330 unit; it’s got a pre-pay card SIM in it, and gets used by international guests.
Part I
I’m from Los Angeles. In L.A., we say “You are what you drive.” Sad, but true.
In a sprawling city with inadequate public transportation and a high average income, people go everywhere in their cars.
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When I was a child, the car was a vehicle. My grandparents had cars (one per family, not one per grandparent) with bench seats front and rear. I climbed in and sat between Grandma and Grandpa, and we talked while we drove. If it got hot, there were these neat triangular vent windows that popped open in back, and roll-down windows that took about five minutes to roll back up (and an equal amount of time to recover from). Maps went in the glove compartment. Eating and drinking in the car were not conceivable.
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When I was a teenager, the car had evolved to become a second home. My parents’ cars (one per parent) each had air conditioning, radio with five station memory buttons, power windows, console storage and a cupholder. The map was a fat Thomas Guide stuffed in the seat pocket behind the front passenger seat. That was new, too: the front passengers each had their own adjustable bucket seat (slide forward/backward and recline). We didn’t talk as much together in the car; we listened together to the radio. Usually the driver chose the station, so it was either news radio (both parents), sports, pop psychology, country music, golden oldies (dad), or classical music (mom).
By the time I finished school, the car had become an extension of self, part of a person’s identity. When you got your first drivers’ license, you started thinking about getting your own car. When my dad handed down his (totally cool) car to me, the first thing I did was earn the money to install a cassette player. I didn’t talk to anybody (car phones were so new that I only knew three people who had them, all in their forties), except sometimes my little brother, when I took him to school. When my first children were born, we drove and sang along to tapes and CDs.

Today, car interior design has gone farther than ever in cocooning the individual rather than the group: DVD players front and back, separate headphone jacks, individual climate control (front and back; driver and passenger). Second- and third-row captain’s seats. Cup holders in every door, seatback, and floor panel. iPod and mobile phone jacks. Memory storage of your seat’s height, location, and degree of lumbar support.
“You are what you drive.”
Step back for a moment, and you’ll see that these design trends paint a larger cultural picture. The car has moved from a shared space (bench seats, no entertainment, little customization) to a highly personal space that is unlikely to be shared. When it is shared (for example, in a family mini-van), every effort is made to create as much private space as possible (individual seats, individual climate control, individual cupholders, individual entertainment and entertainment controls).
It’s a very different attitude about the car and how you spend time in it.
To me, it’s speaks of a very Western interpretation of mobility: Freedom, Entertainment, Movement, Privacy, Independence. Mobility = Individuality.
Part II
This attitude and the design ethic it inspired isn’t limited to cars. It has been the driving force (sorry) in mobile phone design for years.
Listen to the usability experts up until about a year ago. Everything was about how “personal” the mobile phone is. Studies showing that a high percentage of people don’t feel comfortable sharing their phone, or letting someone even use their phone briefly. The personal messages, notes, contacts, call history, browser history, photos.
Even more, there’s a sort of personal identification and relationship with the phone itself. Going further, your mobile phone number is more meaningful that your social security number — it’s one of your names. Your mobile number represents you, unlike a landline number which represents a location, and doesn’t follow you around.
I have a book here on mobile phones in Japanese life called Personal, Portable, Pedestrian. That pretty much sums up what UI thinkers saw as being important to users.
It’s all true, but there’s a big problem with all this: it’s all based on “Western” cultures. Cultures in which individuality, freedom and personal space are high on the list of life’s priorities.
Paul Adams (User Experience Researcher, Google) at the MEX conference pointed out in his presentation that if you look at countries like India and China, there are people everywhere.
Americans look at these teeming masses and say, “chaos”. But it’s not chaotic to non-Western eyes. What we perceive as “chaos” may be perceived locally as “shared space”. Paul gave the example of Southwest Airlines’ seating system, which for years was a “first come-first served” arrangement, proven to be faster than assigned seating. For Americans, this was perceived as chaotic. We prefer assigned seats because we place so high a value on our unique, personal, private space. It defines us. (Southwest has since changed over to a numbered boarding order — with it’s own adorable website to explain it. Which already tells you something.)
But that isn’t necessarily true of people in other countries, other cultures. What is valuable to one person may be undesirable to another.
Even in our “own” Western culture, feelings about personal space are changing. Definitions of privacy (personal secrets that you share with 800 blog readers…), of space (virtual, real, contained within a particular device or account) are changing.
Spaces that were once shared (eg., living room, public bus) are now personal (iPod as a “sphere of isolation”, killing time with mobile broadband). Spaces that were once personal (eg., Walkman music player, internet browser) are now shared (sharing headphones, Zune WiFi, Facebook Wall, IM, location based services).
Part III
I just got a Nokia 1208 as a gift; an upgrade to my Kosher Phone account. (We’ll talk about kosher phones another time. Suffice it to say for now that a kosher phone is a phone with no data capabilities.)
If you’re reading this blog, a dual-band Series 30 phone [bet you thought S30 was extinct in the wild] probably isn’t on your mobile tech wish list. It’s three main selling points are:
* Get instant access to phone features [one programmable softkey]
* Add a little color to your life [lo-res color display and exchangeable color faceplates]
* Monitor and manage your costs [calling card tracking and call timers]
Notable features on the 1208 are an integrated LED flashlight on top (where some phones have the power button or IR window), speakerphone, support for multiple user contact lists, pre-loaded polyphonic ringtones, dust-resistant keypad, durable materials construction with non-slip backing, and a very long battery life (7 hours talk time / 15 days standby).
You may have noticed that the feature set doesn’t exactly match your checklist of phone features. That’s because the 1208 was designed for… well… less-developed countries. Despite the fact that its being sold everywhere (which is pretty interesting), priorities in the design were cost reduction, durability (many users, dusty climates) and sharability (if you can only afford to have one phone per household — or even per neighborhood — then making sharing easier becomes very important).
Which is exactly why the 1208 was on my Wish List; it’s a great example of the new attention being paid to read people, real cultures, real usage needs in the design of products and services. It has taken a long time to recognize that overall, we have enough feature. It’s about delivering them in a meaningful way, and hearing what people truly need.
It’s also about respecting other people enough to accept their own mobile identity definitions and priorities (family, community, participation, responsibility, communication), without trying to impose our “better” systems on them. In doing so, we honor others, while creating new design and product possibilities that benefit everyone.
08 22nd, 2010


