…a Burger King in Hillside, New Jersey tried out the MotionPower energy harvester from New Energy Technologies to see how it would hold up to the heavy traffic flow they experienced over the holiday period. As drivers wended their way to the window to get their Whoppers, the cars ran over a metal speed-bump affair that, using the weight of the vehicles to depress a plate and turn some gears, produced 2000 watts with each passing.
As it was just an initial durability test, the fast food franchise didn’t actually benefit from the “free” electrons but customers were treated to a very small light show that was installed to demonstrate the that system was working. The manufacturer envisions larger MotionPower machines installed in places where traffic is slowing down to prevent the scheme from requiring extra energy input from vehicles. [via autobloggreen]
I was using Wite-Out® today for the first time in years. As I painted out type, I thought for a moment what it might have been like to be a Wite-Out product manager 10 years ago. Imagine asking the user experience question: What bothers Wite-Out users about Wite-Out? What can we improve? The immediate replies that came to mind:
- Waiting for the Wite-Out to dry
- Clumpy application of the correction fluid after the first use; the fluid dries and sticks to the brush and the neck of the bottle
- Having to paint over the same words two or three times because they show through even after the first application
- The smell (some people like it, some hate it)
What jumps out here is that improvement in any one of the first three areas will have a negative impact on one or two of the others. If Wite-Out dried faster, it would dry (and clump up) on the bottle and brush applicator faster. If it clumped less, it would take more time to dry; it would also be a thinner fluid that would be less opaque once the liquid evaporated.It’s a no-win scenario, which is probably why there were no major changes in Wite-Out technology over the first 20 years of my life: the product designers had found the best balance — or perhaps the least-bad compromise — between drying quickly and maintaining wetness (smoothness), and were sticking to it. But it must have been frustrating if you were trying to make a better product and increase market share.I popped over to Bic’s Wite-Out site to have a look. Guess what? As of 1994, there are four different formulations of fluid Wite-Out: Quick Dry, Super Smooth, Extra Coverage and Water Base (low odor). Hm.I suppose a cynic might say that there are four different packages for the same product, and the formulation label just panders to the public’s varying degrees of Wite-Out insecurity. In fact, the proliferation of Wite-Out recipes reminds me of Malcolm Gladwell’s classic statement from Howard Moskowitz that “There is no perfect spaghetti sauce. There are only perfect spaghetti sauces.” In The Ketchup Conundrum, Gladwell expresses it thus:
The answer appeared almost immediately: a specific recipe that, according to Moskowitz’s data, produced a score of 78 from the people in Segment 1. But that same formulation didn’t do nearly as well with those in Segment 2 and Segment 3. They scored it 67 and 57, respectively. Moskowitz started again, this time asking the computer to optimize for Segment 2. This time the ratings came in at 82, but now Segment 1 had fallen ten points, to 68. “See what happens?” he said. ”If I make one group happier, I piss off another group. We did this for coffee with General Foods, and we found that if you create only one product the best you can get across all the segments is a 60—if you’re lucky. That’s if you were to treat everybody as one big happy family. But if I do the sensory segmentation, I can get 70, 71, 72. Is that big? Ahhh. It’s a very big difference. In coffee, a 71 is something you’ll die for.”
I’m guessing that a similar process went on at Bic: if you can’t actually improve a product’s features without making some other problem even more annoying, then instead of finding a compromise balance (as was done historically), optimize for each problem separately. Voila! Four kinds of Wite-Out.Of course, you can then go ask Barry Schwartz why having four correction fluid options won’t make your life happier…P.S.: I just realized that Wite-Out also now has a sponge-wedge tip instead of that inconvenient shaggy bristle tip. Nice!

Poka-yoke (ポカヨケ) (IPA: [poka joke]) is a Japanese term that means “fail-safing” or “mistake-proofing”. A poka-yoke is any mechanism in a Lean manufacturing process that helps an equipment operator avoid (yokeru) mistakes (poka). Its purpose is to eliminate product defects by preventing, correcting, or drawing attention to human errors as they occur. The concept was formalised, and the term adopted, by Shigeo Shingo as part of the Toyota Production System. [Wikipedia]
Peter Abilla offers a great new example of design that accommodates human frailty: Embeda, a newly FDA-approved pain-killer with
…an interesting property: If you take the medication as prescribed, it works fine; if you abuse the medication, it ceases to work.
…EMBEDA(TM) contains extended-release morphine pellets, each with an inner core of naltrexone hydrochloride, an opioid receptor antagonist. If taken as directed, the morphine relieves pain while the sequestered naltrexone hydrochloride passes through the body with no intended clinical effect. If EMBEDA(TM) is crushed or chewed, the naltrexone is released and absorbed with the morphine, reversing the morphine’s subjective and analgesic effects.
After all, if pain killers can’t relate to human weakness, what can?
illative: [adjective]
- Of, relating to, or of the nature of an illation.
- Expressing or preceding an inference. Used of a word.
- Of, relating to, or being a grammatical case indicating motion toward or into in some languages, as in Finnish Helsinkiin, ”to Helsinki.”
(American Heritage Dictionary via Dictionary.com)This word also seen in Five Days in London: May 1940 by John Lukacs, in this context:
“Yet the immediate effect of these speeches [of Churchill’s] on the British people was limited. Their effect was cumulative (or, to use Cardinal Newman’s favorite adjective, illative).”
It’s an interesting use, since in this context, illative implies a significant effect produced by a prior accumulation of insignificant impacts, whereas the dictionary definition suggests a subtler manipulation.
rhodomontade: braggadocio: vain and empty boasting; vainglorious boasting or bragging; pretentious, blustering talk. (Dictionary.com)Wow.Not just an unusual word, but one I don’t think I’ve ever even seen before. I came across it in the following context:
…now Halifax asked Churchill ‘to come out in the garden with him’ for a talk. Before that Halifax told Cadogan, ‘I can’t work with Winston any longer.’ Cadogan: ‘I said, “Nonsense: his rhodomontades probably bore you as much as they do me, but don’t do anything silly under the stress of that.”‘ (from Five Days in London: May 1940, page 153 by John Lukacs)
(Do you think Cadogan actually used the word “rhodomontades” in conversation?!)
I had an experience yesterday that was totally exhausting, but fascinating. An expected action catalyzed an unexpected emotional reaction; a relatively small incident set off a huge welter of emotions. The trigger turned out to represent — and therefore evoke — much larger, parallel, issues that lurked under the surface.
It’s almost like a pain path: when a person has physical pain, it stimulates the nerve path to the brain. The more often that path is traced, the more developed — and responsive — that nerve path grows. And the more sensitive and exquisite the pain.
I don’t know if the identical neuronal process applies to emotions. If it doesn’t, it surely provides a useful parallel, a useful analogy. Once an emotional route is traced — a certain type of event, a certain interpretation of that event, a certain emotional response to that event — that same route is more likely to be retraced the next time an event of that type occurs.
[I suppose this is the foundation of behavioral psychology: to encourage a desired emotional response by forcing interpretation (either positive or negative) to a controlled event combination (grafting a contrived event onto one that otherwise occurs spontaneously). And by repeating the process over and over, to “retrain” the interpretation to that type of event, thus leading to a different, more desirable, emotional response.]
Musing on Using
All of this led me to think about how the best products or interfaces take positive advantage of this quality: of the ability of one small experience to somehow tap into a depth of prior, more emotional experiences.
In some ways, this is the goal of great User Experience design: to create a series of positively felt interactions that build upon one another to create a superlative overall experience of a product.
Every “Little” Interaction Counts
This is why every “little” key press, every symmetry of interface, every tactile feedback, every sound, every visual transition matters so much. It’s why people like Steve Jobs and Jon Ives are totally obsessive. Because the User Experience as a whole is created by tens and hundreds of little interactions, little trigger events.
On the one hand, this means that the system can tolerate a certain degree of bad experience (think Symbian S60 menus), if the overall experience is positive enough (think Nokia phones). Because the positive emotional reaction will still be triggered often enough to keep the overall experience positive.
On the other hand, this means that the first series of experience event absolutely has to be wonderful, to establish the desired User Experience pathway (think original Palm Pilot). If not, a neutral or negative pathway is established, which is difficult to overcome — perhaps impossible to overcome entirely (think Motorola RAZR).
Creating Passionate Relationships
But the really powerful lesson is that if once you’ve established a solid experience path, you can evoke a strong response in it with even a very small interaction (think iPhone). You can leverage the historic cumulation of experiences to evoke a disproportionate emotional response… for better or for worse.
Each little experience doesn’t just add to the effects of the previous ones, it builds upon them. The speed and intensity increase, up to a certain point. You get more bang for your buck. And you create passionate user-device relationships.
I learned to type in high school on manual typewriters (yes, they were outdated even then!). Typing on an IBM Selectric typewriter was a whole lot easier, but it took some time to adjust the force of my typing — the electric typewriter required a lot less force to activate. This made typing easier, but, in an odd way, also less satisfying. Pressing “Enter” is not as gratifying as slamming the carriage return back over.Of course, if you slam the keys of an electric typewriter, you’ll break them. So you learn to type more lightly, and is uses less energy, and it’s easier. But less fun.Not long after, we moved to computers. 386-processor IBMs and a Mac Quadra 700 running the brand-spanking-new OS 7 (boy, am I dating myself in this post). These were so much easier to type on than the IBM Selectric. They required much less force on the keys… it was easier, but took some getting used to. The MacBook I bought last month demands a lot less finger power than the PowerBook it replaces. And on and on.Were I to type on my MacBook with the force I used on a Quadra 700 — let alone an electric or manual typewriter — I’d destroy the keyboard in days, if not hours. So I learn to use a lighter touch. And my interaction is less visceral as a result. Still, there is a very tangible physical contact between my fingers and the keys which provides constant feedback and response.
Nintendo Wii has been a huge success, and it’s not just because it costs less than Sony Playstation and Microsoft XBox. Using the motion-sensing remote control creates an immersive, physical, visceral experience… in other words, it’s fun.The iPhone has set the mobile world on its ear by making interaction with the phone fun (see my earlier comments here). Using a touch screen has lots of usability advantages, but what makes iPhone stand out from the rest of the touch screen crowd is the visceral, physical sense of direct interaction with the data and lists. It’s fun.Competing manufacturer response has been (duh!) to start making more smartphones with touch screens. Bigger touchscreens, faster touchscreens, projective touchscreens. Which misses the point. In fact, it may do worse than miss the point… When you move to a more sensitive input method (for example, a more sensitive touch screen, or a screen that can sense your input even before you touch it, or voice activation, or camera-based gesture recognition), you don’t have to use as much pressure to activate the device. In other words, you need less physical interaction, and less intentional activation to generate a response.Sarah’s rule states:
More sensitive device input [device sensing] + more sensitive devices [device fragility] = lighter, less visceral contact/interaction.
Do you want to create a product that makes people want to spend time with it? Follow Nintendo’s lead, and give it some real physical interaction. The more visceral, the more engaging. You’ve been warned.
I just upgraded to Leopard (Mac OS 10.5), and its option to let me browse my files in the Finder using Cover Flow stopped me in my tracks. Even at its best, Cover Flow seems wrong — even clunky — as a user interface for large numbers of items, say, more than 40. At its worst, Cover Flow has trouble coordinating with finger scrolling on the track pad, skipping items, zooming past others, and making it difficult to hone in on precisely the thing you want.I threw a question out to the Twitterverse: ”Does anybody actually use Cover Flow to browse their media? #UX”@theproductguy responded:
@Power2B i would b surprised if coverflow is used when people have tons of music; it is nice eye candy but not strong that area of usefulnes
@Power2B:
The real use (for me) of “live” page visualizations is for small icons (eg. OS X dock/stack cons) that provide pattern cues to content. #UX
@Power2B Can you please explain in more detail? This sounds like a cool technique.
@Power2B [tweets combined for your reading comfort]:
@Stuporman Not a technique, just a great, usable design. OS X dock icons are an excellent way of quickly navigating apps/docs: the icons show the content (eg, an open mail window minimized to dock actually shows its content miniaturized).
Stacks in Leopard adds another dimension (up in vertical) to the dock, extending the capabilities. Here, icon-as-content browsing is great, b/c it helps compensate for small viewing area, and reduces clicks (vs opening Finder window).If there were a command line (a la DOS or internet address), that would be even faster. Closest equivalent is keyboard shortcut (command-tab) to switch apps; that is even better than dock for app switching. Perhaps gestures will be even better?
But for cover art and for web site browsing, I don’t buy into the visual-icon-browsing model. Too slow. As @theproductguysaid, it’s eye candy. The pity is, if you direct command line/gesture to a file, you don’t browse, and you tend to forget about the 80% of media you access less often, and thus lose use of it completely. Whereas browsing reminds you of things you may have not considered.
The problem of losing your own “long tail” of media files really interests me. It seems to me to be connected to the greater culture of social media / viral marketing / user ratings, where things “float to the top” based on popularity. “Floating” promotes quick discovery and direct access. Popularity, though, depends strongly on a lot more than the quality of the product; it relies heavily on getting a couple of votes early on which trigger more interest and more votes to build momentum (this is why advertising is so important).There are many pros and cons to this system, but the item under consideration now is: what happens to the 80% or 90% or even 99% of products/files that don’t appear in the Most Popular lists? Do they get discovered? Even within your own little digital galaxy of computer, iPod, cell phone, etc., you can create your own Most Popular lists (”Recently Viewed”, “Most Frequently Listened To”, “Recent Calls”) that both speed your access to favorite data and impair your reach to the other stuff. Your favorite old songs, books, or art may slide down through the ranking system over time, effectively erasing the value of ownership. (Is this why we’re seeing the shift to online movie rentals over purchases?)Contrast that to the experience of books on a shelf (the metaphor that Cover Flow seeks to emulate): You have a spatial reference that leads you to where the book is that you want — at least, if your books are reasonably well-organized — but you never see just one book at a time. This leads to fortuitous discoveries, reacquaintance with old friends and stories. It adds value to the history, the collection-as-a-whole.Cover Flow seeks to recreate that experience. However, while you appear to have the added advantage of serendipitous discovery based upon spatial proximity, in fact, there is no spatial point of reference. The item you’re looking at is always at the center. Data organization is still at its essence a list: alphabetical by author, by album, by recent use.Consider the response of a friend via Facebook to my original question:
On my ipod classic, yes, sometimes.
Me:
Wow. May I ask about how many songs / media files you have on your iPod? (10? 100? 1000?) Also, any thoughts you might have on when/why you choose to use Cover Flow to navigate vs. the linear list of songs/artists/albums/genres would be really illuminating. Thanks!
Friend:
I have 2392 songs and 3 video files. I usually use cover flow when I’ve forgotten what I have on my ipod. Ie, after loading a bunch of stuff on or when I’m too out of it to remember what I have and/or what I want to listen to. Don’t know if it makes a difference to you but the most irritating thing with cover flow is its poor treatment of various artists. If you have a couple of compilations with ~20 artists each, your cover flow becomes rapidly inundated with the same album cover. Grouping them all under “Various Artists” would be much more reasonable.
I welcome your input and feedback.
It’s worth watching this 1984 presentation by Steve Jobs. Aside from the enjoyment of seeing anyone that deeply proud of his work and excited to watch the audience’s reaction to it, there is the real drama there.
Everything that makes Steve’s keynotes so incredibly good today was already in place 25 years ago: the stunning moves into far-advanced technological territory; the purity and simplicity of the product design; the passion for powerful application controls, direct object manipulation and delightful user experience… even today, this video is exciting and awe-inspiring. Not to mention historic.
Steve Jobs Demos Apple Macintosh, 1984
[Thanks to @CharlieKalech for the tip.]
Here’s something really interesting: Mike Volpe’s word clouds allow you to get a visual sense of the content of President Bush and President Obama’s inaugural speeches. Seen side-by-side, you get a feel for how they are similar — and different. (The size of the words is determined by the number of times it was used; larger words were used more frequently.)
I’m not going to share my personal interpretations, or my reactions to the most recent inaugural address. But I confess to being fascinated by the ideas it triggered, and these clouds add another thoughtful aspect to that contemplation.
09 17th, 2009


